Grade 1 Science GSE Standards

60 standards - Georgia GSE

These are the official Grade 1 Science Georgia GSE — the exact codes and student expectations grade 1 teachers are required to teach and Georgia Milestones assesses. Browse every standard below, then generate a print-ready, GSE-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Life Science

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Physical Science

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Earth and Space Science

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Digital Awareness

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Reflective Researcher

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Global Collaborator

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Creative Communicator

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Computational Thinker

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Innovative Designer and Creator

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Digital Citizen

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Knowledge Constructor

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Empowered Learner

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CSS.CC.K-2.6

Use digital tools to creatively share and express ideas.

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CSS.CC.K-2.6.1

Create a variety of artifacts.

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CSS.CC.K-2.6.3

Present information using a digital device.

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CSS.CT.K-2.5

Develop and employ Computational Thinking strategies (break-down, find patterns, and create algorithms) to identify and solve problems.

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CSS.CT.K-2.5.2

Identify patterns.

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CSS.CT.K-2.5.3

Create and use Algorithms (a set of step-by-step instructions) to complete a task.

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CSS.CT.K-2.5.4

Use Algorithms (a set of step-by-step instructions) to construct programs (using a block-based programming language or unplugged activities) that accomplish a task as a means of creative expression.

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CSS.CT.K-2.5.6

Analyze and debug (identify and fix) with or without a computing device.

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CSS.DA.K-2.9

Understand how people can use technology.

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CSS.DA.K-2.9.5

Identify that technological innovation changes how people live and work.

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CSS.DA.K-2.9.6

Understand that when you are on a networked device you are connected to other people.

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CSS.DA.K-2.9.7

Practice using a variety of computing hardware and software to achieve personal learning goals.

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CSS.DA.K-2.9.8

Identify and describe solutions to simple hardware and software problems (ex. volume control).

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CSS.DA.K-2.9.9

Describe how technology can impact an individual's life positively and negatively.

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CSS.DC.K-2.3

Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.

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CSS.DC.K-2.3.3

Understand shared information on the Internet can be permanent.

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CSS.DC.K-2.3.4

Recognize and avoid harmful behaviors in online environments (e.g. viruses, in-app purchases, cyber-bullying, etc).

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CSS.DC.K-2.3.5

Follow safety rules and exhibit responsibility when using a device.

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CSS.DC.K-2.3.6

Create an artifact that shows the use of a positive safe behavior when using technology.

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CSS.EL.K-2.1

Recognize that technology provides the opportunity to enhance relevance, increase confidence, offer authentic choice, and produce positive impacts in learning.

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CSS.GC.K-2.7

Use digital tools to collaborate with others both locally and globally.

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CSS.GC.K-2.7.3

Understand features of online environments.

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CSS.IDC.K-2.4

Use the Design Process (use, modify, create) with a variety of tools to identify and solve problems by creating new, modified, or imaginative solutions.

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CSS.IDC.K-2.4.4

Recognize that innovation in technology meets a range of needs (3D printing, coding, robotics, drones, etc.).

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CSS.KC.K-2.2

Use digital tools (e.g. computers, tablets, cameras, software, 3D printers, etc.…) to build knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.

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CSS.KC.K-2.2.3

Identify and use the home row of the keyboard effectively.

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CSS.KC.K-2.2.4

Build (use, modify and/or create) collections of digital images and words to communicate learning using a variety of media types.

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CSS.RR.K-2.8

Select appropriate sources to conduct authentic research to produce a relevant and credible product.

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CSS.RR.K-2.8.2

Understand that resources on the Internet vary in quality and are found in a variety of places so care is needed in selection.

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CSS.RR.K-2.8.3

Understand there is an appropriate place to find information to research the answer to a question.

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S1E1

Obtain, evaluate, and communicate weather data to identify weather patterns.

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S1E1.a

Represent data in tables and/or graphs to identify and describe different types of weather and the characteristics of each type.

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S1E1.b

Ask questions to identify forms of precipitation such as rain, snow, sleet, and hailstones as either solid (ice) or liquid (water).

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S1E1.c

Plan and carry out investigations on current weather conditions by observing, measuring with simple weather instruments (thermometer, wind vane, rain gauge), and recording weather data (temperature, precipitation, sky conditions, and weather events) in a periodic journal, on a calendar, and graphically.

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S1E1.d

Analyze data to identify seasonal patterns of change.

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S1L1

Obtain, evaluate, and communicate information about the basic needs of plants and animals.

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S1L1.a

Develop models to identify the parts of a plant—root, stem, leaf, and flower.

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S1L1.b

Ask questions to compare and contrast the basic needs of plants (air, water, light, and nutrients) and animals (air, water, food, and shelter).

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S1L1.c

Design a solution to ensure that a plant or animal has all of its needs met.

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S1P1

Obtain, evaluate, and communicate information to investigate light and sound.

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S1P1.a

Use observations to construct an explanation of how light is required to make objects visible.

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S1P1.b

Ask questions to identify and compare sources of light.

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S1P1.c

Plan and carry out an investigation of shadows by placing objects at various points from a source of light.

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S1P1.d

Construct an explanation supported by evidence that vibrating materials can make sound and that sound can make materials vibrate.

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S1P1.e

Design a signal that can serve as an emergency alert using light and/or sound to communicate over a distance.

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S1P2

Obtain, evaluate, and communicate information to demonstrate the effects of magnets on other magnets and other objects.

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S1P2.a

Construct an explanation of how magnets are used in everyday life.

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S1P2.b

Plan and carry out an investigation to demonstrate how magnets attract and repel each other and the effect of magnets on common objects.

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